Classic mini leagues · Free · No login
Someone in your league is getting found out.
Paste your classic FPL mini league link. League Room reads the whole season and hands back the receipts: weekly awards, captaincy ledgers, bench crimes, who is quietly copying whom, a knockout cup, and a verdict on every manager.
Gameweek 8 · Manager of the week
96
Kop End XI, and the highest single week of the season.
Every gameweek settles itself the night the bonus lands.
Wooden spoon
24
Deadline Day Dave, lowest score of the gameweek.
Bench crime
31
Left on the bench by The Template.
Every week, every place
Example leagueThe season, drawn
One line per team, first place at the top. Two are picked out and the rest of the field falls back into a single wash, so what you are looking at is not a tangle of lines: it is who is climbing through them.
- Kop End XI
- Group Chat Rovers
Biggest climb
3
Kop End XI went fourth to first and stayed there.
Longest reign
5
Gameweeks Kop End XI has held the top of the table.
Biggest fall
2
Group Chat Rovers led for three gameweeks, then slid to third.
Weight, not rows
Example leagueEvery manager, every gameweek
Fifty rows of numbers is a table nobody finishes. The same numbers as weight let you find the big week and the collapse without reading a single figure.
Chips, all season
- Wildcard1434 percent
- Bench Boost1127 percent
- Triple Captain922 percent
- Free Hit717 percent
The receipts
Example leagueWhat the transfers actually cost
Every transfer is judged over the five gameweeks after it: what the player coming in scored, less what the player going out scored, less the hit. Green is profit, red is loss, and the dashed rule is the league median, which is the only honest way to say whether a season of tinkering was worth it.
Captaincy
What the armband cost
One call cost 50 points on its own. 172 lost across the season, week by week.
Clone index
Who is copying whom
Two squads in this league are 87 percent the same. The league average is 61 percent.
Knockout cup
A bracket seeded by rank
Round two, gameweek 12: 61 against 59. Level on the week goes to the higher total.
The reward layer
It keeps score of you too
Every settled gameweek pays out: the points themselves, a week above the league median, a green arrow, an armband that landed, a chip that was worth playing. It only ever adds, so a bad week earns less rather than taking anything back, and the ladder ranks on what you average rather than on how long you have been playing.
- Sunday League
- Park Football
- Non League
- League Two
- League One
- Championship
- Premier League
- European Nights
- Title Race
- Immortal
The cabinet
Example league51 badges in the cabinet
Awards land automatically, achievements unlock as the season gives you the chance, and the ones you have not earned sit there in grey with how close you are. Everything is traceable back to the gameweek that earned it.
Gameweek 8, 96 points
Manager of the week
Top score in the league that gameweek.
5 gameweeks on top
Longest reign
Most gameweeks spent top of the table.
Gameweek 2 to gameweek 4
Green arrows
League rank up three settled gameweeks in a row.
Gameweek 3, 31 points
Bench crime
Most points left on the bench in a week.
Locked
Century
A single gameweek worth 100 or more.
96 percent of the way there.Locked
Cup winner
Wins the knockout cup outright.
50 percent of the way there.Locked
Differential
A big haul from a player almost nobody owns.
62 percent of the way there.Locked
Clean run
Five settled gameweeks without taking a hit.
80 percent of the way there.
One number, one link